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	<title>ConanHQ: Age of Conan Hyborian Adventures</title>
	<description>News and Updates on Age of Conan: Hyborian Adventures</description>
	<link>http://www.conanhq.com/forum/index.php</link>
	<pubDate>Sat, 19 May 2012 10:34:19 -0700</pubDate>
	<ttl>600</ttl>
	<image>
		<title>ConanHQ: Age of Conan Hyborian Adventures</title>
		<url></url>
		<link>http://www.conanhq.com/forum/index.php</link>
	</image>
	<item>
		<title>Clan of Conan Issue #17</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=147</link>
		<description><![CDATA[(large image may take some time to load)<br /><br /><a href="http://www.imagebam.com/image/034f537858998" target="_blank"><img src="http://thumbnails7.imagebam.com/786/034f537858998.gif" border="0" class="linked-image" /></a>]]></description>
		<starter>W13</starter>
		<poster>Guest_daniel_*</poster>
		<pubDate>Sun, 15 Jun 2008 12:35:33 -0700</pubDate>
		<lastPostDate>Sat, 09 Aug 2008 13:31:27 -0700</lastPostDate>
		<guid isPermaLink="false">147</guid>
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	<item>
		<title>King Conan Pillages Before Debut</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=126</link>
		<description><![CDATA[<a href="http://ca.news.yahoo.com/s/reuters/080514/tecnology/net_leisure_videogames_conan_tech_dc" target="_blank">http://ca.news.yahoo.com/s/reuters/080514/...s_conan_tech_dc</a><br /><!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->By Aasa Christine Stoltz<br /><br />OSLO, May 14 - King Conan wins a bloody final battle against a menacing mix of barbarians, assassins and sorcerers in the hills above Oslo before retreating to his virtual home where a million online gamers await him.<br /><br />With real swords, metal and leather body armor and fake blood, Norwegian gaming company Funcom launched its "Age of Conan" Internet role-playing game with a recreation of the famed Barbarian King's brutal world.<br /><br />Guests and more than 100 journalists found themselves in an ancient village, surrounded by sword-wielding warriors, soldiers on horses and leather-clad women firing arrows.<br /><br />In "Age of Conan," players enter the world of Hyboria to live, fight and explore its dark nature, wary of cruel gods and mythical creatures lurking around every corner.<br /><br />All Hyboria residents are actual people signed up to the game, taking advantage of a new technology which enables massive multi-player online role-playing games (MMORPG).<br /><br />The world is based on the works of author Robert Howard, whose fictional fighter in an ancient world was brought to life on the silver screen by Arnold Schwarzenegger in the 1982 film "Conan the Barbarian."<br /><br />Funcom said that over a million fans have signed up for the test phase of the game, which boasts realistic graphics and original music.<br /><br />"We believe this represents the largest ever beta (test phase) sign-up figure in the history of this genre of games," Funcom said.<br /><br />Since the start of the year, Age of Conan had more than five million unique visitors with a total of over 70 million page views, Funcom said, citing data from Google.<br /><br />"I am really ready to give birth to this thing," game developer Gaute Godager said. "What you have today is something bigger than what we ever dreamed of having," said Godager.<br /><br />Age of Conan gives players numerous character development options and customizes skills, abilities and deadly spells to ensure that no two characters are exactly the same.<br /><br />The massive player-versus-player combat system allows warfare on an epic proportion. Players can also hire themselves out as mercenaries and battle for pay.<br /><br />"We have spent over $20 million over four years and had 200 people working on this project," Funcom's product manager Erling Ellingsen told Reuters.<br /><br />"This is in line with the biggest Norwegian film productions, if not bigger," he said on the eve of the launch in North America on May 20. The game will launch in Europe three days later.<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<starter>W13</starter>
		<poster>Pabyfaundabug</poster>
		<pubDate>Wed, 14 May 2008 15:47:13 -0700</pubDate>
		<lastPostDate>Tue, 07 Oct 2008 23:40:34 -0700</lastPostDate>
		<guid isPermaLink="false">126</guid>
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	<item>
		<title>Going Out With a Bang</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=120</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->Looks like the devs have something devious on their minds...<br /><br />On May 10th, the entire open beta will be transformed into a massive PvP battlefield, while at the same time the rest of Hyboria will be opened for testing.<br /><br />- All servers become PvP servers. <br />- No level restrictions on killing or getting killed, but you cannot PvP in the major cities.<br />- All level 13 characters become level 20.<br />- Inventories are wiped, and replaced with money and equipment suitable for level 20s.<br />- You have access to all zones and all levels after level 20.<br />- You will be zoned to your Race’s Hub. (Cimmerians – Conarch Village, Aquillonians – Old Tarantia and Stygians – Khemi)<!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Thu, 08 May 2008 05:12:06 -0700</pubDate>
		<lastPostDate>Thu, 08 May 2008 05:12:06 -0700</lastPostDate>
		<guid isPermaLink="false">120</guid>
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		<title>Free Beta Keys Anyone?</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=119</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->If you're reading this post shortly after it was written, chances are that you'll probably end up getting into the beta, you lucky devil.<br /><br />Funcom decided to funnel another 10,000 beta keys into FilePlanet, and it turns out FP weren't the stuck up pricks we all thought they were. FilePlanet will be handing out the beta keys on a fire-come first-serve basis to all registered members. Unlike the previous round of beta keys, this will be open to all <b>unsubscribed</b> members - meaning it won't cost you a dime.<br /><br />What are you waiting for? Go grab your key!<br /><br /><a href="http://www.fileplanet.com/promotions/ageofconan/beta/" target="_blank"><u>http://www.fileplanet.com/promotions/ageofconan/beta</u></a><br /><br /><!--coloro:red--><span style="color:red"><!--/coloro-->Edit: Well that's that, the event is closed for now. Hope you guys managed to get a key!<!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>rulacrusbal</poster>
		<pubDate>Mon, 05 May 2008 13:03:05 -0700</pubDate>
		<lastPostDate>Fri, 14 Nov 2008 01:19:05 -0700</lastPostDate>
		<guid isPermaLink="false">119</guid>
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		<title>Open Beta in Full Swing</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=118</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->The open beta kicked off with an action packed 'Beta PvP Weekend', where the game was stress tested by 5000 lucky players from Fileplanet's exclusive beta deal with Funcom.<br /><br />But for those of us who weren't too familiar with Fileplanet (or were too cheap to pay the subscription), we can still catch some of the action online. Videos of the PvP have already begun to surface on YouTube, with beloved classes such as the <a href="http://www.youtube.com/watch?v=C-O9llVT4dc" target="_blank"><u>Assassin</u></a>, <a href="http://www.youtube.com/watch?v=l6f07FWBshw" target="_blank"><u>Dark Templar</u></a>, <a href="http://www.youtube.com/watch?v=SP6VIyUbd_Q&feature=related" target="_blank"><u>Barbarian</u></a> and the <a href="http://www.youtube.com/watch?v=5zcSdUSF67Q&feature=related" target="_blank"><u>Bear Shaman</u></a> (among many others) running around spilling blood and causing havoc!<br /><br />If you do manage to get into the coveted beta, you will be pleased to learn that you'll be automatically entered into the <a href="http://www.fileplanet.com/promotions/ageofconan/beta/contest.aspx" target="_blank"><u>Beta Leveling Contest</u></a>. Players who level two class types to the maximum level 13 in the least amount of time will be declared potential winner and get a chance to win prizes like Signed Collector's Editions and In-Game Virtual items.<br /><br /><div align="center"><img src="http://www.conanhq.com/forum/uploads/monthly_05_2008/post-1-1210016657.jpg" border="0" class="linked-image" /><img src="http://www.conanhq.com/forum/uploads/monthly_05_2008/post-1-1210016662.jpg" border="0" class="linked-image" /></div><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Mon, 05 May 2008 12:24:46 -0700</pubDate>
		<lastPostDate>Mon, 05 May 2008 12:24:46 -0700</lastPostDate>
		<guid isPermaLink="false">118</guid>
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		<title>Clan of Conan Issue#15</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=114</link>
		<description><![CDATA[<div align="center"><a href="http://g.photos.cx/conanissue15-a2.png" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_04_2008/post-1-1209038787.png" border="0" class="linked-image" /></a></div>]]></description>
		<starter>W13</starter>
		<poster>Nathan</poster>
		<pubDate>Wed, 16 Apr 2008 17:49:53 -0700</pubDate>
		<lastPostDate>Thu, 17 Apr 2008 08:38:45 -0700</lastPostDate>
		<guid isPermaLink="false">114</guid>
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		<title><![CDATA[Video Q&A]]></title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=93</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->After the dreadful delays earlier this week, the developers decided to off-set the bad news with something more cheerful.<br /><br />A select few sites from the gaming community were invited to a special Q&A session at Funcom's headquarters in Oslo. Although the entire thing ran well over 2 hours, this installment only covers the first 25 minutes.<br /><br /><a href="http://torrent.funcom.com/torrents/CommunityEvent2008QnA1.wmv.torrent" target="_blank"><u>Community Q&A - Video #1</u></a> - 250 MB (torrent)<br /><br /><div align="center"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1201752861.jpg" border="0" class="linked-image" /></div><br /><br />Here is a nice summary of what was discussed so far:<br /><br />00:00 - 06:30  Stealth System <br />06:31 - 10:30  Changes in Beta<br />10:31 - 12:50  Spellweaving<br />12:51 - 17:00  Female Characters<br />17:01 - 20:20  Female Gamers<br />20:21 - 24:50  Raid/Looting System<!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Wed, 30 Jan 2008 21:15:52 -0700</pubDate>
		<lastPostDate>Wed, 30 Jan 2008 21:15:52 -0700</lastPostDate>
		<guid isPermaLink="false">93</guid>
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	<item>
		<title>Delayed Again</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=92</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->The news is out, for a second time Age of Conan has been <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><b>delayed</b><!--colorc--></span><!--/colorc-->, until May 20th.<br /><br />The official explanation vaguely refers to the need for "polishing the game" and "fixing bugs". Some of us are speechless, dismayed and even angry. While others accept it as just the another given factor in creating MMOs. We can only hope the devs have made the right decision, and that in the end it will be in the best interest of the fans...<br /><br />... Because apparently it doesn't do much for their stock value: <br /><br /><br /><div align="center"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1201750620.jpg" border="0" class="linked-image" /></div><br /><br /><a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1258&table=CONTENT" target="_blank"><u>Funcom Press Release</u></a><br /><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2200&sort=PRIORITY,%20RELTIME%20desc&table=CONTENT" target="_blank"><u>Letter from the Game Director</u></a><br /><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Jonzun</poster>
		<pubDate>Wed, 30 Jan 2008 20:33:36 -0700</pubDate>
		<lastPostDate>Mon, 19 May 2008 20:31:31 -0700</lastPostDate>
		<guid isPermaLink="false">92</guid>
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		<title><![CDATA[Collector's Edition]]></title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=91</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->The Collector’s Edition has finally been officially announced. <br /><br />It will include the following:<br /><br />- Ring of Acheron (Exclusive In-Game Item)<br />- The Drinking Cape (Bonus In-game Item)<br />- Hand-Finished Collectors Edition Box<br />- Hyborian World Leather Map<br />- Unique Bonus DVD<br />- Official Age of Conan Soundtrack CD<br />- Age of Conan Art Book<br />- Five Free Online Guest Passes<br /><br /><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2187&sort=PRIORITY,%20RELTIME%20desc&table=CONTENT" target="_blank"><u>Funcom Announces AoC Collectors Edition</u></a><br /><br /><i>(Find the cheapest deals on our <a href="http://www.conanhq.com/preorder.php" target="_blank"><b><u>Pre-Order</u></b></a> page!)</i><br /><br /><br /><div align="center"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1201743967.jpg" border="0" class="linked-image" /></div><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Cody</poster>
		<pubDate>Fri, 11 Jan 2008 08:10:10 -0700</pubDate>
		<lastPostDate>Mon, 04 Feb 2008 16:26:04 -0700</lastPostDate>
		<guid isPermaLink="false">91</guid>
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	<item>
		<title>MMORPG.com Interview</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=84</link>
		<description><![CDATA[<a href="http://mmorpg.com/blogs/Athelan/012008/1013_Welcome-to-the-first-Age-of-Conan-Developer-Blog-at-MMORPGcom" target="_blank">http://mmorpg.com/blogs/Athelan/012008/101...og-at-MMORPGcom</a><br /><br /><!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Welcome to the first Age of Conan developer&#8217;s blog here on MMORPG.com. For the time being I will be the only contributor but as time goes on we hope some of the other dev team members get time to participate. Who am I you ask? Well that&#8217;s the very first questions I would like to answer. My name is Jason Stone, I am also known as &#8220;Athelan&#8221; both on these forums, in interviews and on the official forums. For the past three and a half years I have worked as a designer on Age of Conan. Some of my areas of responsibility have been with combat and PvP and being heavily involved in the design and iteration of those areas. Now I am only one designer out of many designers with different specialties and responsibilities and it takes all of us to produce a great game.<br />Funcom has always placed a high importance on being involved with our community. This is apparent in the ways we try to interact with them and keep communication open as much as possible. When the game was smaller and less popular this was relatively easy to do via the forums. Both Jayde (Evan Michaels one of our systems designers) and myself have spent a lot of time posting and trying to answer questions. Now I am not saying Jayde and I plan to stop posting, but one of the reasons Funcom was so behind this blog with our partners here at MMORPG.com was because we understood how it can be used as a communication platform with more clarity than the forums will currently allow.<br />Now just to tangent a little bit to give those who don&#8217;t know me a little background. I started work in the industry as an Everquest Game Master in 2000, after having worked as a Network Engineer and Admin for the Banking Industry. I spent five years at Sony Online and worked my way up as a Lead GM, Community Manager, and then into Quality Assurance where I got a chance to do a little design work with the guys on Star Wars Galaxies and then on Everquest 2. I am an avid &#8220;hardcore with a real life&#8221; MMO gamer. More or less that&#8217;s a recent transition for me as I am adjusting to being married which makes the real life use up more time than I was accustomed too. I also play loads of other games on many platforms and simply love co-operative gameplay. I have since 1997 played most MMO&#8217;s that came out in the western market to high level and actively engaged in PvP. I have played a few Asian MMO&#8217;s but not to the same extent. Jayde (as mentioned above) and myself ran a high end raiding guild in World of Warcraft while also working on Age of Conan during the time I spent in Norway.<br />Fortunately for me, and hopefully for the embetterment of the game itself as well, when I told Funcom over a year ago I would have to return to the US in June we were able to work out an agreement to keep me working on the project. The reason I had to return was my pending nuptials and I was married on October 6th of 2007. Being in the US now and on a different time zone definitely takes it toll on me being able to do some of the things it used to, but it also opened the doors to me being available in the US for questions and giving me time to work even harder on community issues as well as design.<br />The goals for this dev-blog will be to highlight the goings on in the Age of Conan community, respond to community questions and feedback, give you sneak peeks into my own Beta experiences, and share tidbits from my life as a lucky sap who ended up with every nerdy gamers dream job (and a cute wife to boot!) &#8211; Jason &#8220;Athelan&#8221; Stone<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<starter>W13</starter>
		<poster>Cody</poster>
		<pubDate>Thu, 10 Jan 2008 08:10:10 -0700</pubDate>
		<lastPostDate>Mon, 04 Feb 2008 16:29:02 -0700</lastPostDate>
		<guid isPermaLink="false">84</guid>
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		<title>Class Interview - The Barbarian</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=83</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->This time around we look at the the Barbarian, the one character that perhaps most embodies the spirit of the game. As the name implies, Barbarians are vicious offensive machines, dealing out the highest area-oriented melee damage out of all the classes. They are less focused on positioning and strategy than the Assassin or Ranger, instead they focus on powerful feats that amplify their damage. Finally they have team buffs and abilities that really make the barbarian a deadly arsenal in any group.<br /><br />If you enjoy fast-paced action and a heavily offensive play-style, than the Barbarian is the class for you.<br /><br /><a href="http://www.tentonhammer.com/node/16498" target="_blank"><u>Class Interview - The Barbarian</u></a><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Cody</poster>
		<pubDate>Tue, 08 Jan 2008 03:10:10 -0700</pubDate>
		<lastPostDate>Wed, 06 Feb 2008 15:49:25 -0700</lastPostDate>
		<guid isPermaLink="false">83</guid>
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		<title>57 AoC Images</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=81</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->The guys at TenTonHammer happened to get their hands on a bundle of AoC renders, concept artwork, and screenshots straight from the developers. Apparently these images were off limits until today, and this will be the first time they've ever been released... So Enjoy!<br /><br /><a href="http://www.tentonhammer.com/node/15833" target="_blank"><u>Age of Conan: 57 Screenshots, Renders, and Pieces of Concept Artwork</u></a><br /><br /><div align="center"><a href="http://www.tentonhammer.com/system/files/images/Drunkard.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1199794966.jpg" border="0" class="linked-image" /></a><a href="http://www.tentonhammer.com/system/files/images/Captain.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1199794970.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.tentonhammer.com/system/files/images/War+Mammoth.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1199794974.jpg" border="0" class="linked-image" /></a><a href="http://www.tentonhammer.com/system/files/images/Pictish+Ceremonial+Drum.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_01_2008/post-1-1199794977.jpg" border="0" class="linked-image" /></a></div><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Cody</poster>
		<pubDate>Fri, 14 Dec 2007 03:10:10 -0700</pubDate>
		<lastPostDate>Tue, 05 Feb 2008 05:32:45 -0700</lastPostDate>
		<guid isPermaLink="false">81</guid>
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	<item>
		<title><![CDATA[Funcom Q&A]]></title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=80</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->A general interview with Funcom dev Erling Ellingsen. The interview goes over the Beta, Players controlled cities, Combat, Mounted Combat, Crafting and Spellweaving.<br /><br /><a href="http://www.mondespersistants.com/interviews/288/age-of-conan/Interview-Age-of-Conan-avec-Funcom.html?page_art=5" target="_blank"><u>Mondes Persistants - Funcom Q&A</u></a><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Cody</poster>
		<pubDate>Thu, 13 Dec 2007 03:10:10 -0700</pubDate>
		<lastPostDate>Tue, 05 Feb 2008 05:40:50 -0700</lastPostDate>
		<guid isPermaLink="false">80</guid>
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		<title>Class Interview - The Assassin</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=69</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->Switching gears from the Soldier class, this time we have a look at the Assassin. Out of all the Rouge classes, the Assassin is the most deadliest when it comes to raw power. However since an Assassin is limited to the weakest of armor, he has to rely on stealth and sneak attacks to gain strategic advantages over his enemies. There are also a number of feats and offensive leeching and sabotage abilities that are very useful for both solo and group combat.  <br /><br />If you like having a large strategic toolset, many abilities on the hotbar, and high damage-dealing potential; then the Assassin is the class for you.<br /><br /><a href="http://www.tentonhammer.com/node/15580" target="_blank"><u>Class Interview #4: The Assassin</u></a><br /><!--fontc--></span><!--/fontc--><br /><div align="center"><a href="http://www.tentonhammer.com/system/files/images/Assassin+2.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1197397676.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.tentonhammer.com/system/files/images/Assassin+3.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1197397679.jpg" border="0" class="linked-image" /></a><a href="http://www.tentonhammer.com/system/files/images/Assassin+1.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1197397683.jpg" border="0" class="linked-image" /></a></div>]]></description>
		<starter>Death General</starter>
		<poster>ReskPereSeilk</poster>
		<pubDate>Mon, 10 Dec 2007 03:10:10 -0700</pubDate>
		<lastPostDate>Fri, 03 Oct 2008 13:14:23 -0700</lastPostDate>
		<guid isPermaLink="false">69</guid>
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	<item>
		<title>Clan of Conan #12</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=67</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->Another Friday and another action-packed Clan of Conan. This time we cover mounted combat, the Sanctum of the Burning Souls (an ancient and demonic mountain-top fortress), a couple npcs called Blackblade and The Blood Defiler, another Age of Conan comic and finally more screenshots!<br /><br /><a href="http://community.ageofconan.com/conan/frontend/files/NEWSLETTER/issue12" target="_blank"><u>Clan of Conan Newsletter #12</u></a><br /><br /><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_source=newsletter&utm_medium=online&utm_campaign=Clan_of_Conan&utm_content=issue12&func=publish.show&table=CONTENT&func_id=2032" target="_blank"><u>Mounted Combat in Detail</u></a><br /><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_source=newsletter&utm_medium=online&utm_campaign=Clan_of_Conan&utm_content=issue12&func=publish.show&table=CONTENT&func_id=2033" target="_blank"><u>Sanctum of the Burning Souls</u></a><br /><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_source=newsletter&utm_medium=online&utm_campaign=Clan_of_Conan&utm_content=issue12&func=publish.show&table=CONTENT&func_id=2034" target="_blank"><u>Blackblade</u></a> and <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_source=newsletter&utm_medium=online&utm_campaign=Clan_of_Conan&utm_content=issue12&func=publish.show&table=CONTENT&func_id=2035" target="_blank"><u>The Blood Defiler</u></a><br /><a href="ftp://ftp.funcom.com/media/Age_of_Conan/comic/AgeofConanComic.pdf" target="_blank"><u>Age of Conan Comic - 11.6MB</u></a><!--fontc--></span><!--/fontc--><br /><br /><div align="center"><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_mountedcombat_1.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196588190.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_mountedcombat_2.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196588196.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_mountedcombat_3.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196587517.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_sanctumoftheburningsouls_1.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196587520.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_sanctumoftheburningsouls_3.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196587526.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/aoc_sanctumoftheburningsouls_2.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196587523.jpg" border="0" class="linked-image" /></a></div>]]></description>
		<starter>Death General</starter>
		<poster>Cody</poster>
		<pubDate>Fri, 30 Nov 2007 03:10:10 -0700</pubDate>
		<lastPostDate>Tue, 05 Feb 2008 15:10:50 -0700</lastPostDate>
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		<title>Class Interview - The Conqueror</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=66</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->This week we finally explore the last class in the soldier archtype, the Conqueror. The Conqueror sets himself apart with his ability to dual wield and call up Auras to buff himself and his allies. He is a formidable opponent on the battle field and the main offensive 'weapon' in any group. <br /><br />The interview covers: The premise behind the creation of the Conqueror and how he compares with other classes, dual-wielding and combat, especial auras and feats, and finally the lore and RP aspects of playing the Conqueror.<br /><br /><a href="http://www.tentonhammer.com/node/15051" target="_blank"><u>Age of Conan Class Interview #3: The Conqueror</u></a><br /><br /><div align="center"><a href="http://www.tentonhammer.com/system/files/images/Charge%21.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196576039.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.tentonhammer.com/system/files/images/Taking+down+the+enemy.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196575964.jpg" border="0" class="linked-image" /></a><a href="http://www.tentonhammer.com/system/files/images/conquerer--big.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_12_2007/post-1-1196575971.jpg" border="0" class="linked-image" /></a></div><br /><br />You can read the other two class interviews here:<br /><br /><a href="http://www.tentonhammer.com/node/13988" target="_blank"><u>Age of Conan Class Interview #1: The Dark Templa</u>r</a><br /><a href="http://www.tentonhammer.com/node/14547" target="_blank"><u>Age of Conan Class Interview #2: The Guardian</u></a><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Mon, 26 Nov 2007 03:10:10 -0700</pubDate>
		<lastPostDate>Mon, 26 Nov 2007 03:10:10 -0700</lastPostDate>
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		<title><![CDATA[Friday's Update]]></title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=63</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->This Friday we got an update on the beta. Two things are certain:<br /><br />- Several thousand additional beta invites have been sent out<br />- <b>Open beta will start around January</b><br /><br />So if you aren't part of the lucky few who got into the beta, then you will have your chance this coming January.<br /><br /><br />We were also treated to a couple screens of the new re-worked Picts.<br /><br /><div align="center"><a href="http://www.ageofconan.com/conan/frontend//23Nov2007Pict1.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195860172.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend//23Nov2007Pict2.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195860176.jpg" border="0" class="linked-image" /></a></div><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Fri, 23 Nov 2007 17:40:27 -0700</pubDate>
		<lastPostDate>Fri, 23 Nov 2007 17:40:27 -0700</lastPostDate>
		<guid isPermaLink="false">63</guid>
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		<title><![CDATA[Friday's Update]]></title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=61</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->Not much this Friday, just a few screens from the beta.<!--fontc--></span><!--/fontc--><br /><br /><div align="center"><br /><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/AgeofConan_Beta05.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195439887.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/AgeofConan_Beta04.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195439891.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/AgeofConan_Beta02.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195439895.jpg" border="0" class="linked-image" /></a><a href="http://www.ageofconan.com/conan/frontend/files/CONTENT/AgeofConan_Beta03.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1195439899.jpg" border="0" class="linked-image" /></div></a>]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Fri, 16 Nov 2007 15:41:01 -0700</pubDate>
		<lastPostDate>Fri, 16 Nov 2007 15:41:01 -0700</lastPostDate>
		<guid isPermaLink="false">61</guid>
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		<title>Interveiw with QJ.net</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=60</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->QJ.net does an interview with product developer, Jorgen Tharaldsen. They talk about story telling, singleplayer, the beta, characters, combat and a number of other general issues.<br /><br /><a href="http://mmorpg.qj.net/QJ-NET-Age-of-Conan-Hyborian-Adventures-interview-with-Jorgen-Tharaldsen/pg/49/aid/106462" target="_blank"><u>Interview with QJ.net</u></a><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Tue, 13 Nov 2007 04:36:20 -0700</pubDate>
		<lastPostDate>Tue, 13 Nov 2007 04:36:20 -0700</lastPostDate>
		<guid isPermaLink="false">60</guid>
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		<title>Class Interview - The Guardian</title>
		<link>http://www.conanhq.com/forum/index.php?showtopic=59</link>
		<description><![CDATA[<!--fonto:Arial--><span style="font-family:Arial"><!--/fonto-->The Guardian will certainly be the most heavily armored class in Age of Conan. Naturally you would think that the Guardian fits into the stereotypical role of the tank, but not so as old Jørgen Tharaldsen reminds us! Certainly they are very adapt at defense, but they are also highly capable with polearms... And are the most versatile class in the soldier archtype; with their many defensive and offensive stances, feats and combos. You can read the entire interview on TenTonHammer's 2nd piece on classes.<br /><br /><a href="http://www.tentonhammer.com/node/14547" target="_blank"><u>TenTonHammer - Class Interview #2: The Guardian</u></a><br /><br /><div align="center"><a href="http://www.tentonhammer.com/system/files/images/The+details+on+this+Guardian+are+amazing.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1194935623.jpg" border="0" class="linked-image" /></a><br /><a href="http://www.tentonhammer.com/system/files/images/Preparing+for+a+decapitation.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1194935620.jpg" border="0" class="linked-image" /></a><a href="http://www.tentonhammer.com/system/files/images/He%27s+ready+for+anything.preview.jpg" target="_blank"><img src="http://www.conanhq.com/forum/uploads/monthly_11_2007/post-1-1194935617.jpg" border="0" class="linked-image" /></div></a><br /><br />Also, forum cherub Weezer has released another Mitra's Method. Although late on the scene, this time he in on the warpath criticizing Funcom's decision on the controversial servers issue. You can find that editorial here:<br /><br /><a href="http://aoc.warcry.com/news/view/78776" target="_blank"><u>Mitra's Method: A Tale of Two Cities</u></a><br /><!--fontc--></span><!--/fontc-->]]></description>
		<starter>Death General</starter>
		<poster>Death General</poster>
		<pubDate>Mon, 12 Nov 2007 17:27:20 -0700</pubDate>
		<lastPostDate>Mon, 12 Nov 2007 17:27:20 -0700</lastPostDate>
		<guid isPermaLink="false">59</guid>
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