Table of Contents
1.0 - Introduction
2.0 - Races - Level 0
3.0 - Archtypes - Level 5
4.0 - Classes - Level 20
5.0 - Prestige Classes - Level 20
1.0 - Introduction
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In Age of Conan, players have the opportunity to custom create characters that reflect a certain style of gameplay. Apart from cosmetic appearances, players are allowed to choose a race at the start of the game. It is important to choose the correct race, as not all races offer the same class options. As the character levels up further sub-categories and specializations become available.
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2.0 - Races - Level 0
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Aquilonian
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Classes Available
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Priest
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Druid of the Storm, Priest of Mitra
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Soldier
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Guardian, Conqueror, Dark Templar
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Rogue
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Barbarian, Assassin, Ranger
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Mage
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None
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Cimmerian
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Classes Available
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Priest
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Priest of Mitra, Bear Shaman
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Soldier
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Guardian, Conqueror, Dark Templar
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Rogue
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Barbarian, Ranger
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Mage
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None
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Stygian
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Classes Available
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Priest
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Druid of the Storm, Scion of Set
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Soldier
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None
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Rogue
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Assassin, Ranger
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Mage
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Demonologist, Necromancer, Lich, Herald of Xotli
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3.0 - Archtypes - Level 5
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Priest
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Classes Available
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Healer - Restoration and Protection Magic
The priest mostly plays a defensive and supportive role and focuses on healing and protection magic.
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Druid of the Storm
Pole Arm
Healing
Electrical Damage
Lasting Damage
Summon Storms and Hurricanes
One-handed Edged Weapons
One-handed Blunt Weapons
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Priest of Mitra
Strong Healing
Strong Restoration
Repulse Enemies in Area
One-handed Edged Weapons
One-handed Blunt Weapons
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Scion of Set
Dagger
Healing
Poison Spell
One-handed Edged Weapons
One-handed Blunt Weapons
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Bear Shaman
Healing
Group Resistance
Defensive Buffs
Transform Into Bear
Two-handed Edged Weapons
Two-handed Blunt Weapons
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Soldier
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Classes Available
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Tank - Heavy Armor and Weapons
The Soldier plays the main role in close defensive and offensive combat, and has the ability to take and deal out a lot of damage.
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Guardian
Pole Arm Combat
Shield Defense
Combos for One-Hand and Pole Arm
Directional Damage Mods
One-handed Edged Weapons
One-handed Blunt Weapons
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Conqueror
Dual-Wield any combonation of 1H-Edged/1H-Blunt
Combos for Dual Wielding and Two-Handed
Group Buffs
One-handed Edged Weapons
One-handed Blunt Weapons
Two-handed Edged Weapons
Two-handed Blunt Weapons
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Dark Templar
Healing Spell
Drains Life
Unholy Damage
Vulnerable to Soul Corruption
One-handed Edged Weapons
One-handed Blunt Weapons
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Rouge
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Classes Available
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Scout - Light Armor and Fast Attacks
The rouge uses special bonuses and powers to deliver surprize and quick attacks to the enemy.
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Barbarian
Beserk
Snare
Blind
Lasting Damage
Combos for Dual Wielding and Two-Handed
Dual-Wield any combonation of 1H-Edged/1H-Blunt
Damage De-Buff
Armor De-Buff
One-handed Edged Weapons
One-handed Blunt Weapons
Two-handed Edged Weapons
Two-handed Blunt Weapons
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Ranger
Bow
Crossbow
Volley
Sniper
Pierce
Knockdown
Lasting Damage
One-handed Edged Weapons
One-handed Blunt Weapons
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Assassin
Dual-Wield Dagger
Bonus Poison or Unholy Damage
Slow Poison
Drain Soul Essense
Soul Essense Attacks
Lasting Damage
Disorientation
Restoration Potions
One-handed Edged Weapons?
One-handed Blunt Weapons?
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Mage
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Classes Available
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Magician - Offensive Spells and Magic Powers
The mage relies on powerful offensive magic and special powers to attack from a distance. All mages can Spellweave and are especially vulnerable to Soul Corruption.
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Demonologist
Fire or Electrical Damage
Demon Pet
Short Duration Casting Buffs
One-handed Edged Weapons?
One-handed Blunt Weapons?
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Necromancer
Cold or Unholy Damage
Undead Pets
Lifetap
One-handed Edged Weapons?
One-handed Blunt Weapons?
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Lich
Summon Weapons
Transform into Undead
Two-handed Edged Weapons
Two-handed Blunt Weapons
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Herald of Xotli
Summon Weapons
Transform into Demon
Two-handed Edged Weapons
Two-handed Blunt Weapons
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4.0 - Classes - Level 20
Priest
Soldier
Rogue
Mage
5.0 - Prestige Classes - Level 20
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Prestige Classes
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Advantages
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Lord
The Lord offers guild management bonuses and discounts that reduce the costs of player cities and improves the efficiency of their guild's resource collecting.
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- Has placement rights for the main Keep
- Can build Guard Towers
- Each Lord in a guild increases the resource extraction of gold nuggets for all guild members - up to a max of 30 Lords
- Each Lord in a guild increases the experience point bonus for all guild members - up to a max of 20 Lords
- Has access to the Architect and Alchemy crafting skills
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Master
The Master receives a loyal follower who stands by their side and fights and collects resources, even when the player is offline.
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- Can have one "follower"
- Can build Stables which upgrade the quality of mounts
- Each Master in a guild will increase the resource extraction of stone for all guild members - up to a max of 30 Masters
- Has access to the Armorsmith crafting skill
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Crafter
Crafters make various items and equipment needed by guilds and adventurers.
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- Can build crafting premises in the guild villages
- Each Crafter in a guild increases the resource extraction of wood for all guild members - up to a max of 30 Crafters
- Has access to all forms of crafting
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Commander
The Commander is the military brain of the guild. They allow larger team sizes as well as improved formation bonuses and morale abilities on the battlefield.
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- Adds one additional maximum member to a team
- Can build Barracks that will spawn soldiers to protect the village on attack
- Each Commander in a guild increases the resource extraction of iron ore for all guild members - up to a max of 30 Commanders
- Can draw up special "Tactical Plans" to enable Commander only formations
- Has access to the Weaponsmith crafting skill
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